It isn't fixed yet. I don't play WoW, but if you search through these forums there's information/links about working around this with WoW - some of the things you may end up needing are:
- add a "Virtual" screen size entry in your main xorg.conf
- use the mesa version of libGL.so rather than the version fglrx replaces it with
- Run a nested X server, and run WoW inside that
Sorry I don't have detailed instructions, maybe someone else can help![]()


Reply With Quote

