It's a poll. It can be stuffed or not. If not, how many of them bought WINDOWS copies and "converted" them. That IS something iD allows, you know. Moreover, it's part of the source of what happened with Q3:A where the Linux version sold only about 200 official sales before making the rounds in the liquidator space. It was 3-4 weeks delayed because of a botch on production by Loki. People didn't wait- they bought the Windows version and converted it to Linux because they couldn't wait a couple of lousy weeks, they HAD to have it THEN.if we look at this we can see that for this particular game linux holds a higher share then xbox, ps3 and mac combined. Somone alert the pinheads.
It sent a message to Id, Activision, etc. that we're "okay" with playing on Windows (even though we're not...) because we BOUGHT the Windows SKU instead of the provided Linux one. It's part of why Loki went bye-bye, if you want to know the truth of the matter.
The games industry is under the impression that we don't buy games, period. It's not true and World of Goo, Penny Arcade Adventures, and similar are helping. But don't tell me that using WINE is helping us any in the medium-to-long term sense of things. It's helping a few migrations happen, more or less, and little more.
The Epic situation is a bit different. People bought the copies to convert it later. A wrong thing to begin with since using conversion there is no way whatsoever to determine how many Linux users there are since on paper all units are Windows units. So Epic never promised a true Linux version to buy just a conversion binary to download ( not that this ever arrived but that's again another story ).
First rule of thumb on anything is to ask yourself, "What do I actually run under?". If the answer is "Linux" (which would be part of why you're here on this forum... ), then the next question should be, "Is there a native Linux client?". If the answer to THAT question is "No", you probably ought not buy it until the answer to the question is "Yes".I even admit to buying etqw the day it came out, no linux support at that time.
Promised support is just that- promised. Until it is there, you don't have it- there's not really a Linux version there for you to "buy". Now, I'll tell you up-front that I am not lilly-white pure on that regard either, but my sin was with NWN and it could have just as easily went the wrong way instead of mostly (no cutscenes, etc...) the right one and I would have been out $40-50 on a title I couldn't run well unless I booted into Windows, which I don't do much and would rather not.
There's a reason I make the comments I make with regards to WINE, promised native versions, etc.
Because Epic had led people (and apparently is still trying to lead people...) to believe that there would be a client on or soon thereafter release. That didn't happen- it was...heh...a promised thing. All the ire and complaints are for naught- because they bought a WINDOWS SKU for all intents and purposes. No Linux version available at the time of purchase, you can't really be "buying it for Linux", now can you?People are/were complaining to epic asking for a refund because they bought the game under the impression that a client was coming .
Last edited by Svartalf; 05-02-2009 at 01:11 PM.
well i was one of the fortunate ones who didn't buy UT3
I have learned . Not everyone in the world can be blessed with your wisdom now can they :P.
If steam comes it comes if it doesnt it doesnt. Nevertheless i doubt it would hurt to see a native client.
so can we have some info updates on this? it's been a while since we talked about this!
You know that Google Picasa uses wine?
I'm very interessted in updates on this topic, too. Do Phoronix has any news on this?????