Anyone had any luck gettin it to display properly on a dual head system?
If I want to play it in full screen it wants to be half on one screen and half on the other.
It's been ported for a while now (Can't say how long, though, sorry...). What's been the hold up is the permission to do at least this much.
Hm... Might wanna tell Ryan through the bug reporting process that this is going on.On another matter I see no obvious slowdowns when playing this game with Compiz enabled but sometimes the mouse gets all funny and I can't aim at anything.
That is because of how the dual-screen setup you're using is accomplishing things. The GL drivers think the display surface is one the size of the combined screen resolutions, and the accelerator splits the rendering surface between the screens. When you ask for a fullscreen surface in OpenGL, it uses the WHOLE surface resolution that you're utilizing in dual-screen and then sensibly centers it.
You're never going to get "proper" fullscreen with a dual-screen setup. It is going to always be split that way. Either live with that gap in the rendering, get a wider screen monitor that gives you most of the dual screen setup, or do it in a window...![]()
Am I right in thinking this means that all the games that use the ID-tech 4 engine now run under linux? Also I wonder if we will get Prey 2 when it comes out, I seem to remember that they'll be using ID-tech 4 again for it...
I tend to try and get the games straight from the developers.Originally Posted by Svartalf
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