and for Zhick:
the only way developers make ports for an OS is that that OS is seriously in the market business. Linux, as of today isn't and this is a fact you must accept. What we all hope is obviously that this one day changes, but Microsoft has more power than your brain could ever imagine.
substitute the word "power" with anything else you prefer, from "corruption", "FUD", and more.
Their opengl layer is not that fast yet and it doesn't offer a lot of more opengl features like glsl and fbo. They are thinking about using wine's direct3d layer in the beginning. I would recommend Wine over VirtualBox then.
Anyone luck with actually playing a game?
I can't seem to get "Unreal tournament GOTY" working in opengl
Besides that, virtualbox screws up mouse positioning in game-like windows big-time
Not tried yet, but there indeed are problems with mouse positioning in games.
In case anyone wonders, the 3d driver reports: "Chromium, Humper, 1.5 Chromium 1.9" and supports up to GL1.5 (tested on a 4850 with Catalyst 8.12). The guest driver also includes some interesting Chromium-specific OpenGL extensions:
Moreover, the driver dumps a lot of debug information to the console (try running your guest application from the commandline). Some of it is quite interesting, as it reveals how the driver works and why it is windows-only for the time being (notice the state tracking):
People, don't get too happy about it. This is too slow to run anything recent. If you're hoping to play UT3 that way, forget it. Old stuff (Warcraft 3, Counter-Strike/Half-Life) is fast enough. New stuff won't be playable unless a wonder happens.