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Thread: how to adjust brightness, contrast, etc... for vidéos or films with open radeodriver?

  1. #1
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    Default how to adjust brightness, contrast, etc... for vidéos or films with open radeodriver?

    Hi! Everyone!

    Well my problem is simple! How to adjust this parameter's with open radeon drivers? Because i try to do this with the player "totem" on ubuntu but dont work. Only work with the ATI FGLRX drivers! Please if someone can help me with that, thanks. My graphics card is ati x1650pro agp.
    Last edited by darkshado; 02-02-2009 at 05:00 AM.

  2. #2
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    I have to precise something, i have another computer with a ati 9600pro with the open driver "radeon" and everything work fine i cant understand why?

  3. #3
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    Only the video overlay has brightness/contrast/etc. controls right now. Textured video does not support those controls yet. Radeons r1xx-r4xx support both the video overlay and textured video. r5xx and newer only support textured video. No one has implemented controls yet for textured video.

  4. #4
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    ok! Thank agd5f i hope is gonna be soon

  5. #5
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    It's open source. It can be tonight if you have time

  6. #6
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    Are you serious ? Or joking??

  7. #7
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    A little of both, methinks: if you knew how to implement it, you could write the code for it yourself since the driver's source is available. :P

  8. #8
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    Yep. I was joking about the "tonight" part, but these are community-developed drivers and nearly all of the X developers got started because there was a bug or missing feature they wanted to see addressed, so they downloaded the code, learned to build it, started asking questions and pretty soon they were submitting their first patch.

    I'm not saying it's realistic for you to implement a complete set of controls complete with sliders for your first patch, but I bet you could tweak a few lines of code to hard-code the brightness and contrast you wanted for your system -- and once you have that it would just be a matter of asking a few more questions to hook that code up to the existing controls.

    So... maybe 80% serious, 20% joking.

  9. #9
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    Bridgman, lately you've been trying to recruit new X devs all over the place.

    Does it bear fruit yet?

  10. #10
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    I've only talked to a few people so the sample space is tiny, but...

    Yes, in the sense of looking at the code rather than just building it, making little changes, maybe applying a patch... one guy changed the text of a message, rebuilt the driver then confirmed the new message appeared in the log, verifying that they were installing the drm correctly and had the right version. That kind of stuff...

    No in the sense that nobody has written a new 3D driver overnight, although MostAwesomeDude is setting a good example for the new folks...
    Last edited by bridgman; 02-04-2009 at 07:59 PM.

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