"considered" - "Yeah, we use Linux, it helps us, but to make games for it? Lol."
Meanwhile, at least Celetania had a linux version from day one (woah!).
Phoronix: NASA's MMO Video Game To Have A Linux Port?
The latest mission for NASA, the National Aeronautics and Space Administration, is not to put man on Mars or revisit the Moon, but to develop a video game. NASA is working with three game studios now to develop their very own massively multi-player online game...
That almost the same as me considering to buy a Kawasaki ZX14 and building a computer that can store my music and unify all the other systems in the bike displaying it in a skinable readout on an LCD screen in place of the gauges........but it will more than likely not happen in the forseeable future.We have been tipped off that it is indeed being considered.
And I don't think I would pay a subscription to play it as it sounds like there's no aliens, zombies or other mindless NPCs to interact with or blast away.
I know it's aimed at high school aged kids but seriously all this will be is something that they can play in school to reduce the teachers workload of actually teaching.
Things like this are the reasons I did things like write a BASIC program that imitates the sound of the fire alarm and gets our class evacuated 20 mins before lunch while everyone else stayed in.
Anyone knows what engine Star Wars - The Old Republic uses?
I will put this on my short list of games NOT to play. Since I can only imagine how boring it is going to be.
"A space game won't appeal to all Linux gamers, but at least it's not yet another first-person shooter and it will be a modern-day game."
Ah, you can say that loud! You should do a topic talking about this... we are sick and tired of FPS games for Linux!!! That's the only thing we have and we don't even have the best ones out there on the market..
From an interview when Galaxies was being developed...
http://swg.stratics.com/content/?Cat=264&uid=1259Saromus: Does Star Wars Galaxies use a Licensed Game Engine or does it have a Proprietary Engine?
Bogafett: The SWG engine was written from scratch. There was no tech available to handle what SWG provides for both the client/server.
Last edited by deanjo; 02-23-2009 at 10:36 PM.
A non-profit organisation creating an MMORPG with a monthly based paid subscription...?