
Originally Posted by
bridgman
EDIT -- looks like two shaders and one script (out of a hundred or so) failed to compile. The log gives just a high level description of what went wrong but doesn't show you the shader source code; a good next step might be to download GPU Shader Analyzer from amd.com, paste the failing shaders into the "input" window, and look at the results. Might be a driver bug, but usually it's just a case where different vendors let you get away with different "minor mistakes" in the shader code so a program might work OK on one vendor's hardware blows up on another vendor's hardware.