If the game had merely been delayed by 16 months then it probably wouldn't seem so bad. I guess there's just bitterness over the Windows version taking priority. But that's inevitable, isn't it?
I've always trusted Ryan's judgement. If he's not giving some bullshit reason then maybe it really did prove to be harder than they thought. On the other hand, maybe he's not allowed to say what the real cause of the delay was. Some news of the progress was long overdue in any case.
Personally, I'm not too bothered. I tend to lag behind the gaming world by a few years anyway mainly due to lack of time but also because you get to play these games at their best quality without spending so much money! I like to finish the games I already have too. I finished Half-Life 1 last week.
It's stupid not to buy this if you are a linuxgame supporter. If there is no sale in the linux part, they might drop linux for good.
Sure its not funny with the way overdue releasedate, but see it on the bright side. Now we get a lot of finished mods as a bonus :P http://www.moddb.com/mods?filter=t&=...e=169&type=def
I'd be happy to buy every Linux game that uses the UT3 engine that isn't UT3 (and I think that's still a valuable reason for them to continue development), but I'm not interested in UT3 itself at this point.
That looks very fishy.
1 year and a half to port an engine which had its previous version running on GNU/Linux.
I would like to have a look at what's really been done... and even I'm dying to see the code in order to really assess if that delay is not a pack of bullsh**s.
There are only 2 reasons I can think of:
- the port is delayed on purpose
- the code is pure sh**