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Thread: Again, We Have Another New NVIDIA Driver

  1. #31
    Join Date
    Nov 2007
    Posts
    209

    Default

    lol..

    Ah.. You can't always stay idealist, don't you?
    There's too much 'x' factor to take account to.
    Code:
    switch (x) {
      case 'job': print 'well, our majority consumer have an closed source
                  xx OS and yy driver. What else can I do?';
                  break;
      case 'money': print 'well, I don't have that much money to bet on
                    non-working card. I've done it before, and I regret
                    that decision. If not the rest, then It's only me that
                    don't have much time to tinker my machine. Then again
                    I only have one machine to rule them all (for experiment,
                    for work, for game, etc).
                    break;
      case 'support': print 'my primary need (game or the like) simply don't
                      exist on my favourite open source platform. hm..';
                      break;
        .
        .
        .
      case xxyy : ................
                  break;
      default: print 'well, for this section I absolutely accept the say that
                      "we don't need closed source sh*t" :)';
    }
    Me too, an idealist not a long time ago (and still for other thing), but that is kinda foolish i think.

    ..but it's true, if the others on one way forced to have to use open source whatever, then we'll see a major improvement on open source side.

    cheers.
    just my 2 cents.

  2. #32
    Join Date
    May 2007
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    Quote Originally Posted by bulletxt View Post
    At least for me, this is the first time I see such a thing in an NVIDIA changelog.
    In a nvidia changelog? Na, there has been many in the past, seen many instances like this in linux, os x, windows, oss, prop. Every once and a while you hit a combo of site coding, flash, drivers, etc that show wierd crap. Nothing new.

  3. #33
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    Quote Originally Posted by t.s. View Post

    ..but it's true, if the others on one way forced to have to use open source whatever, then we'll see a major improvement on open source side.

    cheers.
    just my 2 cents.
    You hope, on the other hand it could just join the long list of "who's gonna fix it?" after the manufacturer stops fixing the code. OS or not.

  4. #34
    Join Date
    Sep 2008
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    201

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    Quote Originally Posted by deanjo View Post
    You hope, on the other hand it could just join the long list of "who's gonna fix it?" after the manufacturer stops fixing the code. OS or not.
    long list?

  5. #35
    Join Date
    Nov 2007
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    209

    Wink

    Quote Originally Posted by deanjo View Post
    You hope, on the other hand it could just join the long list of "who's gonna fix it?" after the manufacturer stops fixing the code. OS or not.
    You don't have an idea what a cornered man can do..

  6. #36
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    Quote Originally Posted by t.s. View Post
    You don't have an idea what a cornered man can do..
    There will always be exceptions, but then again it's often easier (and cheaper) to just go out and buy a supported device.

  7. #37
    Join Date
    Jun 2006
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    358

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    Linux Display Driver - Beta
    Version: 185.18.08
    Release Date: May 05, 2009

    Release Highlights
    *Added support for CUDA 2.2
    x32 / x64

    Linux Display Driver - OpenGL 3.1 beta
    Version: 180.37.05
    Release Date: May 05, 2009

    Release Highlights
    You need one of the following graphics cards to get access to the OpenGL 3.1 and GLSL 1.40 functionality:
    Desktop
    Quadro FX 370, 570, 1700, 3700, 4600, 4700x2, 4800, 5600, 5800, Quadro VX200, Quadro CX
    GeForce 8000 series or higher; Geforce G100, GT120, 130, GTS 150, Geforce GTS 250, GeForce GTX 260, 280, 285 and 295, any ION based products.

    Notebook
    Quadro FX 360M, 370M, 570M, 770M, 1600M, 1700M, 2700M, 3600M, 3700M
    GeForce 8000 series or higher

    This driver now implements all of GLSL 1.30 and all of OpenGL 3.0, and all of OpenGL 3.1 and GLSL 1.40

    This driver exposes the following new extensions:
    OpenGL 2.1 extensions:
    ARB_vertex_array_object
    ARB_framebuffer_object
    ARB_half_float_vertex

    OpenGL 3.0 extensions:
    WGL_create_context
    GLX_create_context
    ARB_draw_instanced
    ARB_geometry_shader4
    ARB_texture_buffer_object

    OpenGL 3.1 extensions:
    ARB_compatibility
    ARB_copy_buffer

    The OpenGL 3.1 and GLSL 1.40 specifications, as well as the extension specifications, can be downloaded here: http://www.opengl.org/registry/

    For any bugs or issues, please file a bug through the developer website: https://nvdeveloper.nvidia.com/
    x32 / x64 / NVIDIA OpenGL 3.0/3.1 Support Page
    Last edited by Licaon; 05-07-2009 at 11:00 AM.

  8. #38
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    Jun 2006
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    Version: 185.18.10
    Release Date: May 14, 2009

    Release Highlights
    * Linux: Moved kernel module loading earlier in the X driver's initialization, to facilitate more graceful fallbacks if the kernel module cannot be loaded. Removed the LoadKernelModule X configuration option.
    * Add support for new horizontal interlaced and checkerboard passive stereo modes.
    Linux 32bit ( not yet available ) / Linux 64bit ( only pkg1 ) / FreeBSD / Solaris
    Last edited by Licaon; 05-15-2009 at 05:58 AM.

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