Was that because they are full time already? or is it because when you step back and look at the bigger picture there is already tonnes of work going into the graphics stack overall, and Xorg itself is relatively unimportant right now?
Perhaps the release approach is wrong - why can't it just be a quarterly release of all the work available to go out, so that bug fixes get out and features come when they do.
And if there are blocker bugs or critical features that are not coming - don't throw more money at the existing (likely overworked developers who haven't prioritized it), use it to contract a new developer for X months a year to clear bugs and features.
i certainly hope so as i want to see this in opensuse 11.2.
July 31 is OpenSuse 11.2's "Feature and version freeze for the base system" milestone. With the Xorg release planed for the middle of July it could be a close call especially if they are running late.
http://en.opensuse.org/Roadmap/11.2
DRI2? MPX? xorg 7.5 would seem to me the the most significant release of X in some time- maybe since XFree86 forked- and maybe you could go as far as saying this is the most significant release of X since its inception? I just did!
xorg 7.5! Gallium in Mesa! Public R600/R700 driver trees! 2009 is truly the year when everything aligns (at least improves SIGNIFICANTLY) for the open source graphics stack and why the post-Karmic Linux gaming world could be entirely different beast to its currently wimpy self.
Jaunty is barely a warm up - it'll be be post-Karmic distros that'll really be giving Ballmer a headache, headache HEADACHE!!!
I don't see it happening. To equal Windows' functionality you would need a load of packages. Those packages probably wouldn't integrate as well as the Windows components do.
Another part of the problem is choice. Do I target my app for ALSA, PulseAudio, or OSS4?
There's an easy answer for the sound problem: target the pulseaudio-safe subset of ALSA by targeting the ALSA-safe subset of OSS![]()