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Thread: OpenVG State Tracker For Gallium3D Tomorrow

  1. #1
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    Default OpenVG State Tracker For Gallium3D Tomorrow

    Phoronix: OpenVG State Tracker For Gallium3D Tomorrow

    Zack Rusin, a well known employee of Tungsten Graphics (well, VMware), has announced quite the present for Mesa developers and those looking forward to the widespread adoption of the Gallium3D graphics driver architecture. Tomorrow he will be pushing out perhaps the most interesting state tracker yet, one for OpenVG. The OpenVG state tracker will make it possible for any Gallium3D-based graphics hardware driver to now support this low-level vector graphics API commonly used on hand-held devices with hardware acceleration...

    http://www.phoronix.com/vr.php?view=NzI0MA

  2. #2
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    can anything beat the awesomeness of gallium3d?
    cant wait for all the stuff to be done...
    opengl 3.0/3.1
    opencl
    maybe direct3d
    this is going to so awesome!

  3. #3
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    which applications/libraries have backends for OpenVG and will benefit from the implementation ??

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    Quote Originally Posted by 89c51 View Post
    which applications/libraries have backends for OpenVG and will benefit from the implementation ??
    Anything that draws lines on the screen. Which means pretty much everything that uses GTK or Qt.

  5. #5
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    Quote Originally Posted by Ant P. View Post
    Anything that draws lines on the screen. Which means pretty much everything that uses GTK or Qt.
    well thats nice
    having all that accelerated would be usefull ^^

  6. #6

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    Can someone tell me what exactly is a "state tracker" ? Does that mean that the people at tungsten have implemented something that will interface libraries and graphic card through OpenVG for 2D vector acceleration ?

    All the news from Gallium 3D sound great, but I still don't understand what exactly is the aim of the project (maybe someone has a link toward an handy explaining page...) and I wonder when we will be able to experience some of those great promises !

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    Quote Originally Posted by Xheyther View Post
    Can someone tell me what exactly is a "state tracker" ? Does that mean that the people at tungsten have implemented something that will interface libraries and graphic card through OpenVG for 2D vector acceleration ?

    All the news from Gallium 3D sound great, but I still don't understand what exactly is the aim of the project (maybe someone has a link toward an handy explaining page...) and I wonder when we will be able to experience some of those great promises !
    http://liquidat.wordpress.com/2008/0...re-it-fits-in/

  8. #8
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    Guys, this is all cool and it looks like the next generation open source linux graphics will probably bit the crap out of the proprietary world.

    In the meantime, anyone knows if there is an indication that we could get 3D hardware acceleration in all ATI cards (through the radeon/radeonhd drivers) before this year ends? This will be a huge milestone! (opensource finally delivering a full, real world graphics solution for one of the two big vendors)

  9. #9
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    Quote Originally Posted by mendieta View Post
    Guys, this is all cool and it looks like the next generation open source linux graphics will probably bit the crap out of the proprietary world.

    In the meantime, anyone knows if there is an indication that we could get 3D hardware acceleration in all ATI cards (through the radeon/radeonhd drivers) before this year ends? This will be a huge milestone! (opensource finally delivering a full, real world graphics solution for one of the two big vendors)
    as far as i know r300-500 are in the works...
    and the work on r600-700 is supposed to start when the basic 3d work is done...
    but you sould ask bridgman for more info
    Last edited by Pfanne; 04-30-2009 at 06:39 PM.

  10. #10
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    Short answer is "yes". I started typing a longer answer but it got too long, so let's stick with "yes"

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