
Originally Posted by
Raven3x7
Well i bought it on tuesday iirc. It's version 1.1 according to the installer. Anyway i'm trying to install it on the 64bit version of archlinux but i seem to be missing some 32bit library the installer needs. Any idea which one?
Heh... There's quite few. This is a dump of the libs used by caster.
Code:
frank@zaphod:~/caster$ ldd caster.bin
linux-gate.so.1 => (0xb80aa000)
libSDL-1.2.so.0 => ./libs/libSDL-1.2.so.0 (0xb8014000)
libSDL_mixer-1.2.so.0 => ./libs/libSDL_mixer-1.2.so.0 (0xb7f9b000)
libSDL_sound-1.0.so.1 => ./libs/libSDL_sound-1.0.so.1 (0xb7f58000)
libSDL_image-1.2.so.0 => ./libs/libSDL_image-1.2.so.0 (0xb7f3d000)
libpthread.so.0 => /lib/tls/i686/cmov/libpthread.so.0 (0xb7f02000)
libX11.so.6 => /usr/lib/libX11.so.6 (0xb7e13000)
libGL.so.1 => /usr/lib/libGL.so.1 (0xb7d59000)
libGLU.so.1 => /usr/lib/libGLU.so.1 (0xb7ce6000)
libGLEW.so.1.5 => ./libs/libGLEW.so.1.5 (0xb7ca5000)
libgcc_s.so.1 => /lib/libgcc_s.so.1 (0xb7c96000)
libc.so.6 => /lib/tls/i686/cmov/libc.so.6 (0xb7b33000)
libm.so.6 => /lib/tls/i686/cmov/libm.so.6 (0xb7b0d000)
libstdc++.so.6 => /usr/lib/libstdc++.so.6 (0xb7a1d000)
libdl.so.2 => /lib/tls/i686/cmov/libdl.so.2 (0xb7a19000)
libvorbisfile.so.3 => ./libs/libvorbisfile.so.3 (0xb7a11000)
libpng12.so.0 => /usr/lib/libpng12.so.0 (0xb79eb000)
/lib/ld-linux.so.2 (0xb80ab000)
libxcb.so.1 => /usr/lib/libxcb.so.1 (0xb79d1000)
libGLcore.so.1 => /usr/lib/libGLcore.so.1 (0xb6ab8000)
libnvidia-tls.so.1 => /usr/lib/tls/libnvidia-tls.so.1 (0xb6ab6000)
libXext.so.6 => /usr/lib/libXext.so.6 (0xb6aa6000)
libvorbis.so.0 => ./libs/libvorbis.so.0 (0xb6a7d000)
libz.so.1 => /lib/libz.so.1 (0xb6a67000)
libXau.so.6 => /usr/lib/libXau.so.6 (0xb6a62000)
libXdmcp.so.6 => /usr/lib/libXdmcp.so.6 (0xb6a5d000)
libogg.so.0 => ./libs/libogg.so.0 (0xb6a58000)
It's my suggestion that you follow Arch's faq on 32-bit within 64-bit and install ALL of the compatibility libs. If you're willing to go through the contortions, the above list should be a good guide- but keep in mind, nobody on 64-bits has really had any major issues with the game once they put the whole suite of 32-bit compat support on.