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Thread: 0 A.D. Game Goes Open-Source

  1. #1
    Join Date
    Jan 2007
    Posts
    15,629

    Default 0 A.D. Game Goes Open-Source

    Phoronix: 0 A.D. Game Goes Open-Source

    Wildfire Games has decided to switch their development model for their real-time strategy title, 0 A.D., from closed-source to open-source. This 3D real-time strategy game is now having its code licensed under the GNU GPLv2 and the game content is going under the Creative Commons Attribute-Share Alike license. 0 A.D...

    http://www.phoronix.com/vr.php?view=NzM3OA

  2. #2
    Join Date
    Jul 2009
    Location
    England
    Posts
    103

    Default

    Wow. An open source RTS with not only acceptable but awesome texture detail. This is brilliant, i've been waiting for an AoE style RTS for a long time (though I didn't like AoE III). Maybe this will be what I'm looking for!

  3. #3
    Join Date
    Sep 2008
    Posts
    113

    Default

    Wow, 8 years. I wonder what took them so long, but I guess we should be grateful that they turned around and didn't "move on".
    This is exciting!

  4. #4
    Join Date
    Jul 2008
    Posts
    34

    Default

    Really great news! I will definitely be giving this a try when my distro gets it packaged. The screenshots look very good, but does anyone know what the gameplay is like?

  5. #5
    Join Date
    Oct 2007
    Posts
    912

    Default

    Might be good to try this out after work...

  6. #6
    Join Date
    May 2008
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    Germany/NRW
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    510

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    The Screens look great. I'll try building it, but this:
    - Fix all the compiler errors somehow.
    Doesn't give me much hope. :P

  7. #7
    Join Date
    Jan 2007
    Location
    Germany
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    2,175

    Default

    The graphics look amazing!

  8. #8
    Join Date
    Dec 2008
    Posts
    1,002

    Default

    The graphics look good, but don't get your hopes op.

    We're not releasing a playable game you'll have to wait until much later if that's what you're interested in. There are plenty of major missing features and bugs and rough edges.

    ...

    The code isn't all extremely clean or extremely modular or extremely well-written. It's been written by a wide variety of programmers, and it's far from a "completed" codebase.

  9. #9
    Join Date
    Oct 2007
    Location
    Under the bridge
    Posts
    2,153

    Default

    I still remember the discussions on gamedev.net about this game. Awesome music, too. Excited!

    Edit: the game's main theme.
    Last edited by BlackStar; 07-13-2009 at 10:40 AM.

  10. #10
    Join Date
    Feb 2008
    Location
    Austria
    Posts
    134

    Default

    Indeed a great theme and the game looks really nice. Hopefully we'll see a playable version in a few month!

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