Awesome, I just updated to the latest mesa and drm, glxgears now gives me 430 fps and compiz is now actually usable.
Ha, I get 572.
Duke Nukem 3D is now playable in eduke32 without the HRP. Before it felt like my system was going to blow up. The only problem now is that I get wall hacks. Pretty nice being able to see enemies through walls I guess.
Also, I got KWin working with OpenGL, but it's still not quite usable. KDE crashed after enabling it, but upon restarting KDE it did work. It leaves junk on the screen, like if you move a window, parts of the window stay behind, and I tried typing this message with it on, but the text was garbage. Had to go back to Xrender to type this.
Last edited by pvtcupcakes; 08-12-2009 at 01:11 AM.
With integrated hd3200, also see improvement. glxgears around 400 and prior graphics corruption when moving other window over gears window is gone.
Not sure if comparison is valid but this card gets around 700 using fglrx.
Also tried eduke32. It does seem fast enough to play but too many goofy blinking artifacts and odd lines. Also see enemies through walls. This is definitely the best the open source drivers have done so far in 3D for my card.
Edit: same type of observations with quake2 (sdlquake)
Oh nice, I got ~31fps in glxgears with the radeon driver before and now ~285fps. Kwin also works better in opengl mode now. X dies every time I apply settings and I get some artifacts but usability is much better now. Gliding between desktops works faster than with XRender now for example.