
Originally Posted by
mirv
Ok, you're turning this into an attack on open source (which, btw, was not in my original statement - it was simply that the drivers I used were open source...mostly).
And by the time doom3 came out, I was using firegl (ran fine, btw).
Nvidia's "latest support" for opengl is extensions to their own driver - manufacturer specific, not newer versions of opengl. Other companies do this as well.
And I did try maya - yep, it ran. Wine ran with milkshape3d under linux and r200 drivers. So if you want to keep attacking that, go ahead, but I'll no longer respond. This is way off topic, and all I originally intended was to correct something (that other companies have had linux support for quite some time too).