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Thread: OpenGL 3.2 Specification Officially Released

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    Default OpenGL 3.2 Specification Officially Released

    Phoronix: OpenGL 3.2 Specification Officially Released

    Last month when NVIDIA had published their first official 190.xx driver beta, it was discovered that there was early OpenGL 3.2 support. There was no OpenGL 3.2 specification out in the hands of public developers, but with NVIDIA working closely with the Khronos Group, it wasn't too surprising...

    http://www.phoronix.com/vr.php?view=NzQyNw

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    Quote Originally Posted by Kano View Post
    Good job, nVidia. Let's hope the other guys are working on it.

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    @vmware working on OpenGL 3.1 state tracker:

    Reminded me that this years Black Hat revealed ways to escape from a VMware and Xen guest using 3D.

    http://www.blackhat.com/html/bh-usa-...-archives.html

    So maybe that was why VMware bought Khronos Group. They knew the dangers of having 3D in a guest...

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    [AMD is too working on OpenGL 3.2 for their Catalyst Linux driver, but based upon their past actions, it will likely be a few months before seeing such support.]

    This is the single most hilarious statement I have ever seen in phoronix. Or should we say 'years'? LOL

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    Quote Originally Posted by FunkyRider View Post
    [AMD is too working on OpenGL 3.2 for their Catalyst Linux driver, but based upon their past actions, it will likely be a few months before seeing such support.]

    This is the single most hilarious statement I have ever seen in phoronix. Or should we say 'years'? LOL
    Perhaps they'll end up dumping catalyst altogether and hoping that the open source catches up eventually. Someone should set up a pool to bet on which driver gets OGL 3.2 support first

    Anyway, great news for Linux and NVIDIA.

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    Quote Originally Posted by FunkyRider View Post
    [AMD is too working on OpenGL 3.2 for their Catalyst Linux driver, but based upon their past actions, it will likely be a few months before seeing such support.]

    This is the single most hilarious statement I have ever seen in phoronix. Or should we say 'years'? LOL
    I'm not sure why this is so hilarious. After OpenGL 3.0 was released it took 6 months before it was supported by AMD. After OpenGL 3.1 was released it took also about 6 months (probably... latest driver can be used to create a beta OpenGL 3.1 context, so official support is probably close). So personally I expect it to take about 6 months before OpenGL 3.2 is supported by AMD. Just based on passed experiences.

    Of course I would like to have support earlier, but at least the release of OpenGL 3.2 (with geometry shaders, texture multisampling and other nice stuff) means AMD will implement the new stuff. It might take a month or 6, but it will be there in a while, which is good to know.

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    Quote Originally Posted by Heiko View Post
    I'm not sure why this is so hilarious. After OpenGL 3.0 was released it took 6 months before it was supported by AMD. After OpenGL 3.1 was released it took also about 6 months (probably... latest driver can be used to create a beta OpenGL 3.1 context, so official support is probably close). So personally I expect it to take about 6 months before OpenGL 3.2 is supported by AMD. Just based on passed experiences.

    Of course I would like to have support earlier, but at least the release of OpenGL 3.2 (with geometry shaders, texture multisampling and other nice stuff) means AMD will implement the new stuff. It might take a month or 6, but it will be there in a while, which is good to know.
    As far as I can see, most necessary extensions are already implemented in Catalyst. Geometry shaders will likely take the most time, but almost everything else is already supported in some form. Hopefully we'll see a beta 3.2 release in less than 6 months - around October/November or so.

    Now, if only Intel would get off its ass and implement OpenGL 3.0 on its drivers (both open- and closed-source)...

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    The past few months we saw a lot of AMD extensions released and with this release I think we got the confirmation of the full involvment of AMD for OpenGL. AMD contributions are everywhere with these releases and I actually wonder if they were more active than nVidia ... I'm really considering the RV870 to become my main development card when released!
    Source: http://www.g-truc.net/#news0170

    I personally am not able to comment on whether this is true or not but at least it seems they're improving.

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