Page 1 of 4 123 ... LastLast
Results 1 to 10 of 31

Thread: OpenGL 3.2 Specification Officially Released

  1. #1
    Join Date
    Jan 2007
    Posts
    14,630

    Default OpenGL 3.2 Specification Officially Released

    Phoronix: OpenGL 3.2 Specification Officially Released

    Last month when NVIDIA had published their first official 190.xx driver beta, it was discovered that there was early OpenGL 3.2 support. There was no OpenGL 3.2 specification out in the hands of public developers, but with NVIDIA working closely with the Khronos Group, it wasn't too surprising...

    http://www.phoronix.com/vr.php?view=NzQyNw

  2. #2
    Join Date
    Aug 2007
    Posts
    6,613

  3. #3
    Join Date
    Jan 2007
    Location
    Germany
    Posts
    2,124

    Default

    Quote Originally Posted by Kano View Post
    Good job, nVidia. Let's hope the other guys are working on it.

  4. #4
    Join Date
    May 2008
    Posts
    598

    Default

    @vmware working on OpenGL 3.1 state tracker:

    Reminded me that this years Black Hat revealed ways to escape from a VMware and Xen guest using 3D.

    http://www.blackhat.com/html/bh-usa-...-archives.html

    So maybe that was why VMware bought Khronos Group. They knew the dangers of having 3D in a guest...

  5. #5
    Join Date
    Oct 2007
    Location
    Under the bridge
    Posts
    2,129

  6. #6
    Join Date
    Aug 2007
    Posts
    437

    Default

    [AMD is too working on OpenGL 3.2 for their Catalyst Linux driver, but based upon their past actions, it will likely be a few months before seeing such support.]

    This is the single most hilarious statement I have ever seen in phoronix. Or should we say 'years'? LOL

  7. #7
    Join Date
    Jan 2007
    Location
    Germany
    Posts
    2,124

    Default

    The past few months we saw a lot of AMD extensions released and with this release I think we got the confirmation of the full involvment of AMD for OpenGL. AMD contributions are everywhere with these releases and I actually wonder if they were more active than nVidia ... I'm really considering the RV870 to become my main development card when released!
    Source: http://www.g-truc.net/#news0170

    I personally am not able to comment on whether this is true or not but at least it seems they're improving.

  8. #8
    Join Date
    Aug 2008
    Posts
    57

    Default

    Quote Originally Posted by FunkyRider View Post
    [AMD is too working on OpenGL 3.2 for their Catalyst Linux driver, but based upon their past actions, it will likely be a few months before seeing such support.]

    This is the single most hilarious statement I have ever seen in phoronix. Or should we say 'years'? LOL
    Perhaps they'll end up dumping catalyst altogether and hoping that the open source catches up eventually. Someone should set up a pool to bet on which driver gets OGL 3.2 support first

    Anyway, great news for Linux and NVIDIA.

  9. #9
    Join Date
    Nov 2008
    Location
    Germany
    Posts
    5,411

    Default OpenGL3.2=wineexstanion for amd

    OpenGL3.2=wineexstanion for amd

    wine 1.1.25 allready has the wine specifig extansion for nvidia

    OpenGL3.2 brings this nvidia-only extansion to AMD Carts!

    in fakt OpenGL3.2 is an powerup for catalyst and amd.


    not realy for nvidia becourse wine allready has the nvidia-only wine extansion.


    on openGL3.2--- amd has the chance to have the same power in WINE.

  10. #10
    Join Date
    Aug 2007
    Posts
    437

    Default

    Quote Originally Posted by Qaridarium View Post
    OpenGL3.2=wineexstanion for amd

    wine 1.1.25 allready has the wine specifig extansion for nvidia

    OpenGL3.2 brings this nvidia-only extansion to AMD Carts!

    in fakt OpenGL3.2 is an powerup for catalyst and amd.


    not realy for nvidia becourse wine allready has the nvidia-only wine extansion.


    on openGL3.2--- amd has the chance to have the same power in WINE.
    ONLY IF - they can successfully manage to make GL 3.2 available on their driver within their card's useful life time! Without this [BIG] assumption, everything you stated above is pretty much pointless

    Really, R300 don't have proper 3D acceleration and it will eventually get there, but, who cares? Is there anyone still using this model? playing games with it?
    Last edited by FunkyRider; 08-04-2009 at 01:45 AM.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •