Actually technically Wine is a neat wrapper for closed source programs since if the game was a native Linux game, the company would sooner or later give up on updates and then the game would break due to ABI compatibility issues. With Wine people there's the opensource community writing updates so it will keep being compatible with the newest and shiniest Linux releases. The programs are coded against WinAPI and thus they will keep working as long as Wine is maintained and regressions get fixed.
Note that I'm not saying native Linux games are by any means bad. I'm just saying there's more than one point of view on it that has sound reasoning.
Wine is pretty much only useful for Games. For anything else it makes more sense to use VMWare/VirtualBox/etc.
Great if your running microsoft word but as far as heavier 3D apps are concerned, it helps if wine is able to run them to well enough begin with. Your point is very valid if wine was perfect and applications actually ran well on it but in all honesty most applications dont run on wine and the ones that do have bugs, destroyed features or slow frame rates. Maybe it will break compatibilty (even though I have never had this issue, ever) but I like my software working for me, not me working for my software.
Last edited by nanonyme; 08-10-2009 at 11:34 AM.
yes, cod4 runs perfectly perfect in windows xp. Minus the fact its windows xp.
I belive it was mentioned that some ogl 3.2 instructions could be used in wine before talk of it. Think someone mentioned it in the ogl32 thread somewhere. Take it with salt.