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Thread: r6xx 3D games

  1. #181
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    Quote Originally Posted by pingufunkybeat View Post
    Is there an ETA on fixing the openarena darkness bug?

    It's been extremely dark for a few weeks now.

    Does anyone know a workaround?
    Has it been reported? Can you bisect what change broke it? openarena looks fine here.

  2. #182
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    I can't find the bugzilla, could you give me a link? I wanted to search there first, but couldn't find it.

    At least I remember reading about it here, if my memory serves me well.

    EDIT: Other GL games are not affected, and playing with overbrightbits in oa helps things.
    Last edited by pingufunkybeat; 12-07-2009 at 07:39 PM.

  3. #183
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    Openarena does not appear any darker on my system either (HD3450, Ubuntu 9.10, radeon libdrm & drm from a couple of weeks ago, mesa from a few days ago).

    We're not saying there's no problem, just that it's not showing up as pervasively as you might be thinking.

  4. #184
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    I know, and I can't find a bug report either. It could be something very strange, but I'm quite sure that I didn't mess with any game settings.

    I've found a number of things on the internet relating to openarena being dark because of issues with hw gamma on certain chipsets, but nothing relating to radeon drivers.

    I'll see if I can localise better what caused it.

  5. #185
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    As of 0.1.60, Heroes of Newerth requires ARB_pixel_buffer_object, which the r600 driver doesn't have.
    Last edited by pvtcupcakes; 12-08-2009 at 10:30 AM.

  6. #186
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  7. #187
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    Quote Originally Posted by pingufunkybeat View Post
    I've found a number of things on the internet relating to openarena being dark because of issues with hw gamma on certain chipsets, but nothing relating to radeon drivers.
    I haven't noticed any change recently - but then the in game gamma/brightness settings for openarena have never worked for me. I always assumed it was my sdl being old or something.

    The workaround is easy, I just do

    xgamma -gamma 1.8

    before I start the game. If you have multiple displays you may need to use xrandr instead. Using that you need to specify display and give r,g,b, also < 1.0 is brighter .

  8. #188
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    Quote Originally Posted by pvtcupcakes View Post
    As of 0.1.60, Heroes of Newerth requires ARB_pixel_buffer_object, which the r600 driver doesn't have.
    Hmm did the driver even work in the first place? HoN < 0.1.60

  9. #189
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    Quote Originally Posted by tball View Post
    Hmm did the driver even work in the first place? HoN < 0.1.60
    Yeah, it just had a ton of rendering issues.
    It won't start now.

  10. #190
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    Quote Originally Posted by pvtcupcakes View Post
    Yeah, it just had a ton of rendering issues.
    It won't start now.
    From HoN's beta forums:

    If you set vid_checkOpenGLVersion to false in startup.cfg, it will skip the check.
    Related to the other changes in 0.1.60:

    I think one of them might help with the open source linux drivers too

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