Between today's mesa update and yesterday's, openarena has become terribly corrupted. I can't even read the opening menu.
Neverball seems to work fine though.
Just piping in that I got everything compiled & installed with a 4850 and got xbmc running. Video suffers from corruption everywhere and the Project M vis seems to be running in software (extremely slow), but the main functionality is there![]()
Between today's mesa update and yesterday's, openarena has become terribly corrupted. I can't even read the opening menu.
Neverball seems to work fine though.
Looks like there are some issues with the draw_prims code Richard has been adding over the last couple of days.
In the short term if you run openarena using indirect rendering (LIBGL_ALWAYS_INDIRECT=1 openarena) it works fine on my system; seems like running indirect prevents the draw_prims API call from being used..
Last edited by bridgman; 09-23-2009 at 08:26 PM.
you can also comment out line 1133 of r700_render.c to disable the new draw_prims code:
Code:--- a/src/mesa/drivers/dri/r600/r700_render.c +++ b/src/mesa/drivers/dri/r600/r700_render.c @@ -1130,7 +1130,7 @@ static void r700DrawPrims(GLcontext *ctx, context_t *context = R700_CONTEXT(ctx); /* For non indexed drawing, using tnl pipe. */ - if(!ib) + //if(!ib) { context->ind_buf.bo = NULL;
Hi, I haven't tried the gits in a bit but tried them today while also loading urbanterror on 64 bit slackware. The radeon driver worked fairly well with integrated hd3200. Good job devs.
Latest mesa also led to really bad corruption and a Xorg lockup in Quake Live for me. Haven't tried turning off direct rendering yet.
X lockup with direct rendering sounds Bad (tm). Wonder if we already have the GPU reset code to recover from GPU lockups.
the driver is borked in last builds, glxgears with direct rendering - app freeze, with inderect (via aiglx) - system lockup
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Hi,
maybe the wrong place but after searching a long time I can't find a HowTo for this driver to install.
Is there any HowTo on the web? Google can't find anything.
Thanks