Quote Originally Posted by deanjo View Post
Wow! You really are a complete DUMB ASS that knows NOTHING about openCL. Really you have NO CLUE. Not one test utilized openCL. If there is no openCL code to be ran then there is NO loss of openGL rendering due to the shaders being used for openCL. Please Qaridarium, try to keep your comments on subjects that you might actually have a clue about. Clearly GPU computing is not one of them. Applications don't "automagically" use openCL.
If something in macos10.6 using OpenCL the OpenGL speed lose is simpel the VGA switches from OpenCL to OpenGL and back everytime.

Futur OpenGL versions will fix this problem and the openCL and OpenGL can run in the same hartware at the same time.