Phoronix: Assembly Shader Extension For Mesa Drafted

Back during the X Developers' Conference last month, one of the sessions was on GL shaders for Shader Model 3/4. This talk led by Ian Romanick called for advanced assembly shader extensions for Mesa, which would greatly benefit some middle-ware projects like Wine and Cedega with Mesa's current state and not having a bolstered GLSL implementation...

http://www.phoronix.com/vr.php?view=NzYxMQ