Thankfully Kubuntu doesn't use it. There's some pulseaudio package installed, but It's not running.
Originally Posted by Ant P.
It was this bug:
It's an SDL audio issue, and virtually all linux OpenGL games are SDL-based.
So the solution was to remove libsdl1.2debian-alsa and install libsdl1.2debian-pulseaudio.
Go figure right?
Originally Posted by unimatrix
Great to hear this is fixed. And basically a great bit THANK YOU for posting the details and solution of the problem. This just helped me out.
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