Clarifications On Poulsbo's Gallium3D Driver
Phoronix: Clarifications On Poulsbo's Gallium3D Driver
Yesterday we reported on a new Linux driver coming for Intel's Poulsbo chipset that is currently notorious on Linux. This graphics processor is found in many Atom-powered netbooks, but its binary driver is a mess...
If it's not Open, it's not interesting as a driver. I'm all for (quality) proprietry software on Linux, especially in spaces with no FOSS counterparts of equal quality (eg games), so long as it is not part of the core stack.
Binary blobs galore
Splitting a binary blob into three binary "plugins" is like rearranging the decks on the Titanic. The fact that Intel is using PowerVR for their next-gen chipsets shows they're not serious about open source software. Else they would have used something that they could open source, like their in-house chipsets.
I hope the three-blobbed DRM gets rejected from the kernel, again.
I guess this goes to show that being "open" and "free" are not top priorities for any company, not even Intel, and everything they do is just for PR. This seemed promising in the beginning, yet after the details settled it's sad, sad, sad (once for each binary blob that is needed for the "open" part to function)... There must certainly be a lot of high-quality intellectual "property" being protected here -- nVidia and ATI must be shaking at the thought of the awesome PowerVR chip, and probably spending millions to find it's well-guarded secrets :-/
I hope they have the decency to not even try again. They should admit the fact that it's a blob and deal with it clearly like nVidia does, don't try to make it seem open when it obviously isn't.
Originally Posted by stan
Seeing this only makes my respect and admiration for AMD and what they did to grow each day (that coming from someone who's not using any of their products atm). Yes, they're in it for the PR as well, but at least they clearly state what is open, what is closed, what could be opened in the future and so on. This whole Poulsbo mess is unbecoming for a company like Intel.
I don't work for Intel.
Intel has always intended to release open-source drivers for this chipset; they've been working behind closed doors for months upon months trying to get Imagination to release docs. The Poulsbo situation may be several heaping gobs of shit, but Intel's been working hard to increase the documented-code-to-shit ratio. Blaming them for this shit is taking a simple and untrue view of the situation.
First of all thanks for the insight.
Originally Posted by MostAwesomeDude
I never heared of a company called Imagination, but if I was in charge of Imagination I would think twice about not listening to a huge customer like Intel because it's not like there will be any other serious customers for that kind of shitty GPU's, ever.
makes me wonder why intel used those GPUs in the first place, if driver support is aproblem. Why didn't they install their own GPUs?
Imagination Technologies, they (amongst other things) designed the GPU in the Dreamcast. I went for an Interview there (worst interview ever, seriously, I messed up so bad) and I'm glad I didn't get it, it was only afterward that I heard how anti-opensource they are.
Originally Posted by V!NCENT
Their whole company is based on selling IP to companies like Intel, they don't product any hardware, they just design it.
At this point my very expensive Panasonic CF-U1 Menlow MID is a BRICK because I don't have time to sort all this crap out. I'm pissed at Intel because I thought their name on the video chip meant it would Just Work under Linux. At this point, I will settle for distro's (Fedora in my case) shipping with any open source driver that can set the damn screen resolution right, and let me run a web browser and my desktop. If I tolerated closed source crap, I would just stick Vista back on the thing.
When you sum it up, the only opensource parts are the DRM and and the 2d driver. I guess they think thats enough to push the DRM mainline