I got some more interesting results:
I ran the game with LIBGL_ALWAYS_INDIRECT=1, and suddenly it was playable. Framerates still sucked; it wasn't even close to smooth. Also, there's quite a bit of graphical corruption in some of the backgrounds, and in some of the popup menu dialogs. What are probably big images appear as large white rectangles.
Despite these issues, I was able to put in a solid hour of playtime. Man, this is a beautiful work of art. I'm liking it -- but in order to stick with it, the display and performance issues have to be fixed. They're somewhere in my graphics stack . . . but where?


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