12-29-2009, 06:55 AM
in my point of view if you get something work with "crude hacks" means in reality it 'work'!
Originally Posted by Kano
he Talks abaut the good linux-fglrx vs the bad windows-catalyst...
12-29-2009, 07:32 AM
I would not call that good out of the box experience. Ok, ATI sells DX11 hardware now, that's better than Nvidia today, but really nothing else. Tessellation must be so awesome that everybody buys a new card in your opinion. It worked lots of years without it and bump mapping and other tricks looked fine too.
12-29-2009, 07:31 PM
That's very cool. However it doesn't have anything to do with graphical effect capabilities. We were talking about God Rays and such, which all work under DirectX 9.0c.
Originally Posted by Qaridarium
Of course the above will speed up programming and speed up your computer, but the funny thing is that you as an enduser will not notice the speedup compared to XP because Vista and 7 simply cut of the performance gain.
Crysis in high setting on top of Windows 7 runs slower than ultra settings on top of XP.
DirectX10 is a huge improvement, however, once again, it has nothing to do with graphical effects. I have God Rays in Crysis in DirectX 9.0c.
12-30-2009, 10:09 AM
hey Tessellation is really cool :-) the DX11 hardware of amd is realy cool!
Originally Posted by Kano
low idle power consuming.
"I would not call that good out of the box experience."
you are right...
12-31-2009, 05:09 AM
I would have had more trust in the catalyst driver, if the links at the download page were right.
'Release notes' (not the link to 'See Release Notes' which links to 9.12) and 'Installer instructions' still link to version 9.11.
I hope my links are right.
12-31-2009, 08:51 PM
you can also handle ray-tracing in dx9 shaders ......
Originally Posted by V!NCENT
but..... no one use it because the fps is to low.
the dx10/opg3 features increase the speed of the effects.
in the end you only can use the effects which are fast enough on your card.
and the windowsXP vs Vista/7 problematic yes you are fully right M$ Fails
but i do not use 'Windows' at all...
the biggest improvement of DX10 is the better wine support thats because in dirextX9 every single company has his own render path... and DX10 only hase 1 render path. Wine can handle dx10 much easyer than dx9.
i Think the God-rays in dx9-crysis are not so good than the dx10-crysis God-rays..
crysis for general is not the most impressive DX10 game for example Stalker-clear-sky is much better and i read the stalker engine can not handle all dx10 effects in dx9.
unigine engine is a good exampel of the power of DX10/ogl3.x you can't handle this effects on Ogl2.1 or dx9c