Anything, also games, should just stick to standards. Real standards with published specs. Like OpenGL. So then it is hopefully clear how many features your chip can do in hardware and what needs to be done by CPU.
Okay, I see that DX tells what can (hopefully) actually be done in HW. And maybe MS offered tools for easier programming to the game devs. But even then if a game needs DX9 for best display then it should work with any DX9 card absolutely independent of chip/card brand.
edit: Oh, damn nerdish behavior. Posting on xmas here. Even though I "have a life".
It's christmas so merry xmas to you folks!
Stop TCPA, stupid software patents and corrupt politicians!
winehq wiki shows a lot of exampels of nvidia only features in games...
and the only way to bring this to an ati card is generaly dedect the Graphic-card as a nvidia one.....
specially about texture vertex Fetch if a dx9 game supports this the game look much better on TVF Water looks brilliant in a matter of fact you have 2 diverend games if a nvidia dx9 card shows TVF and a ati does not.
if everyone bring the same work to work with the ati render path the game not realy the same. witout TVF the game is worst.
my personal solution to this is...... R600+ hd2xxx+ do have TVF
i do not wana play a Dx9 game witout Textured Vertex shader°!
and yes very xmas....
realy..... every wine version on the past shows tonns of nvidia only extansions needed............and a lot of driver bugs.....
bridgman know that... that was a nightmare!
wine 1.1.35 openGL3.2 on catalyst 9.12 shows only 1 more feature is needet.
""fixme:d3d:state_vertexblend_w Vertex blending enabled, but not supported by hardware""
in the past the list was a mile long.
If you don't like how wine detects your hardware, then fix it and send patches to wine maintainers. Moaning like emasculated dogs won't make any difference.
As many others have pointed out, it's wine's job to report whether the hardware supports VTF. If the hardware doesn't and wine says that it does, you can't expect the game to work correctly.
No it isn't finish. Without proper power management and optimization it will stay at slideshow performance for a looong time.Originally Posted by Qaridarium;
I'm not comparing to nVidia here but its obviously less than intel has. At least the intel opensource stack has intel + tungsten graphics developers behind it till the end. AMD opensource stack has novell's neverendingstory radeonhd driver for a start and complete oblivion in radeon drivers after some improvements.yes.... there is no first day support.
but we have the specs now! thats much more than Nvidia have!
I always appreciate people doing it, but many people (including me) don't have the knowledge and ability to develop today's huge and complicated as hell graphics device drivers or device drivers in general.realy? you also can read the specs and fight back!
Last edited by barbarbaron; 12-25-2009 at 09:49 AM.
yes i can!
directX versions of the opensource-Spring-Engine!
ArmA2 (Dx9c game)
"X3" dx version..... the OpenGL Linux port does only work full featured on nvidia! not ati/amd (the demo shows me a lot of grafic problems on ati nativ-Linux game)
IL2/IL forgotten battles
realy..... nerly all games have a nvidia render path with VTF ....
and the VTF version allways looks better!
"It's telling that ATI's R2VB workaround was almost always faster even on Nvidia hardware of that era."
realy? why do i not know any game with R2VB support ?
"VTF only became feasible with DX10 hardware (Geforce 8 / R600)"
the real Point is! you can use the better looking VTF nvidia-only version in directX9 games on ati/amd with an R600+ in wine!
not realy! i never have any speed problems!
never! warzone2100 runs like hell on the opensource driver... chromium runs very fast.....sauerbraten runs fast to......
Loong time????? i not have any slideshow problem on the opensource driver!
i have lag problems with the FGLRX if i use AA chromium lags on fast mouse movement.....
warzone2100 on an standart FGLRX have massiv Tearing and some textures Flickering... and textures are transparent .... graphic bug!
on radeon.. there is NO graphic bug!
on warzone2100 the opensource driver is the Winner!
if you want i can make screenshots!
Realy? but i do this! nvidia is Epic bullshit!
"but its obviously less than intel has"
i have a intel IGP problem PC... please can we just Replace/trade intel one vs amd one?
the problem Viedeos does slideshow :-( next year i need to buy a new pc for my mum because of the intel IGP bullshit!
warzone2100 doesn't need OGL 2.0/GLSL. It runs like rabbit with my X1950XT too. In sauerbraten try turning on the glsl options (the red ones) and start watching the slideshow.on warzone2100 the opensource driver is the Winner!
Last edited by barbarbaron; 12-25-2009 at 10:08 AM.