HD4870 to play games on WINE at least as good as a 20 year old Nvidia card.
I've lost faith in my post getting through the moderation queue.
Okay so here's what you do:
Originally Posted by patstew
1) go to the cgit interface on fdo which is cgit dot freedesktop dot org
2) scroll down to ~jsindholt/mesa
You'll see my VERY basic implementation of a D3D9 state_tracker for G3D
At the moment I would like to see
[AMD ATI Open Source]
1. Some kind of working video decoding support by GPU which would ease CPU's bourdain
2. Dynamic power scaling, voltages & clocks, also nice tool to tweak these values by user like me, i like undervolting more than default values <3
[AMD ATI Fglrx]
1. KMS support
2. Super efficient video decoding which owns Nvidia's VPDAU, lets put UDV2 in good use!
3. Better dynamic power consumption management, possibility to track how/when GPU & memory -clocks & voltages are scaled down
4. Better overclocking support
5. Bluray playback, and yes also with DRM enabled dics
1. Nvidia helping Nouveau team by releasing specs
2. Power consumption, look at AMD ATI -case
3. See bluray stuff from AMD ATI case -case
Excellent, I'm glad someone has taken this up. Are you borrowing much from Wine for this? (I know most of their calls relay into WineD3D but many of the simpler calls don't, and the COM interfaces, headers etc. could be used).
Originally Posted by zhasha
EDIT: Just seen your chat in #winehackers - if I had the time + knowledge to compile and test Gallium3D state trackers I'd help out. Any decent tutorials for this?
Last edited by Kazade; 01-22-2010 at 05:18 AM.
1) Evergreen support
2) r600-r800 accelerated 3D to parity with nVidia in WINE
3) some form of video acceleration
Canon LIDE 600f scanner drivers ...
Yeah after all this time and linux still doesn't do Dx9 properly or integrate it.
Originally Posted by cruiseoveride