
Originally Posted by
Craig73
Why? I can appreciate that many don't want an API controlled by MS in Linux, but if we look at it from other angles to see if there are opportunities (without turning it into a flame war)
1) less code re-write to support multiple platforms for applications originally written to support D3D [ie, lower overhead for games/toolkit developers to target platforms such as Linux.]
2) possibly contribute to more momentum (resources) behind Gallium3D to get it ported to more platforms and/or improve the drivers quickly (or take them to a higher state of polish/performance)
3) more pressure on OpenGL to continue advance their API to remain competitive
4) perhaps an opportunity to move D3D to a consortium
Not saying any of this will happen, we don't even know if the D3D state trackers will be open source, but it seems like a more productive response than reacting with fear and panic [which is certainly not productive]