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Thread: GLU3 1.0 Expected In About One Month

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  1. #1
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    Default GLU3 1.0 Expected In About One Month

    Phoronix: GLU3 1.0 Expected In About One Month

    Going back to last April, Intel's Ian Romanick has been working on GLU3 and yesterday afternoon on his blog he has announced some changes. The GLU3 code-base has moved to a new FreeDesktop.org Git repository, there is now a project mailing list, and he expects to finally release GLU3 1.0 within one month or so...

    http://www.phoronix.com/vr.php?view=ODAyMw

  2. #2
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    Could someone be so kind and explain me what exactly is GLU library? Thanks!

  3. #3
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    Based on the name I expect a GLU replacement solely for OpenGL 3 and higher.

  4. #4
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    ^
    that's what it looks like. but what is glu? is it a competitor to glew?

  5. #5
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    ah, reporting news on topic that wasn't previously discussed, without any introduction to the subject. what's the point?

    i don't want to sound annoying, but that's what i've seen a couple of times on phoronix already.

  6. #6
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    Well, let me chime in and ask what the heck GLU3 exactly is/does/replaces/...
    Neither the article nor the blog give away those secrets.

  7. #7
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    I have no idea what any of this is about, but hey, at least it's not some rant.

  8. #8
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    OK, here's a bit more explanation:

    The GLU or GL utility library is supplied alongside OpenGL to provide higher level functions (e.g. rendering Quadrics objects (spheres etc.), helper functions like gluPerspective etc.)

    When OpenGL 3.0 came out it pretty much deprecated most of what GLu was based on. For example, the matrix stack was deprecated, and so GLu became pretty useless in a GL 3.x context.

    I assume that GLU3 is the replacement for the original GLU, it looks like it has a load of math functions and replacement code for the deprecated matrix stack. This is really good news because I had to go out and develop my own math library ( http://www.kazade.co.uk/kazmath/ *) and this would have saved me that trouble

    * Although if you are interested in it look at the bzr code in launchpad not the downloads

  9. #9

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    Quote Originally Posted by Kazade View Post
    I assume that GLU3 is the replacement for the original GLU, it looks like it has a load of math functions and replacement code for the deprecated matrix stack. This is really good news because I had to go out and develop my own math library ( http://www.kazade.co.uk/kazmath/ *) and this would have saved me that trouble
    It looks like you have some functionality that I don't have yet. I'd accept patches to implement, say, the matrix stack and quaternions. I put a structure in glu3.h for a matrix stack, but there is no implementation yet. I'm going to post about that on the glu3-devel list. Thanks for reminding me.

  10. #10
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    also confused

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