This might come to interest to someone here.

As part of the Google Summer of Code, Haiku OS is looking for a student to expand the system's opengl stack to support hardware acceleration.

Hardware 3D acceleration

Design or port an existing 3D driver interface. See for example the Gallium3D project. Another option is to write a compatibility layer to load binary Linux 3D graphics drivers. There should probably still be our own 3D acceleration API for drivers.

Read more here: