OSS drivers are slower than fglrx at the moment, considerably so. They will improve once real optimisation work starts, but don't expect it tomorrow.
Some of us are experiencing the dark gamma bug in Quake3-based games (like OpenArena), but it seems like the developers can't duplicate it.
I get playable framerates at most resolutions up to full HD: 40-60fps. I can't get 125 atm, there are bottlenecks which will have to be optimised away in the future.


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