I'm far from being a member of the bitch and moan crowed.
Beyond buying games from LGP and Tuxgames whenever possible (even if its more expensive), I also do my best to report bugs, and offer solutions whenever I can.
I fully understand why Micheal Simms is pissed, God knows anyone who ever worked on OSS projects know exactly how he feels. (Though I would imagine that closed source developers on Windows get the same treatment, if not worse; Guess it the nature of the beast...)
Never the less, something isn't right with LGP.
If I compare the responsiveness of LGP and even Micheal himself during the X3 beta (~1.5y ago) to today, one cannot ignore the fact the LGP does look as if they have entered some type of suspended animation. Back in the beta I used to see bugs fixed within days; a couple of weeks ago I sent in a detailed bug report with a possible fix and it have yet to land at LGP's mantis.
I sure hope I'm wrong, but the outlook does look too bright right now. (And with it, my hopes of a X3:TC port [I pledge 200$ for the first copy] )
I'm thinking he's more than slightly short-handed more than anything else right at the moment.
Originally Posted by gilboa
I think there's a hint in that for you. Sounds like my assessment above might be dead-on...
Originally Posted by LGP Website
And if everyone would take the time to read the article you linked to earlier in this thread, we might see some of why things are being stretched thin.
Honestly, I'd want to wait and see what happens before making news out of this (Looking Michael Larabel's direction here on this one...) because nobody knows what's going on right at the moment- not even one of their devteam people.