It works with that override, 2 fps only however. And what do you learn from that?
It works with that override, 2 fps only however. And what do you learn from that?
It means that the shaders work with the Mesa GLSL parser/compiler.
It's no guarantee that individual Mesa drivers won't have bugs, but it's at least an indication that the shaders are okay and the problem you were having could be a bug in fglrx.