Running the native steam client brings the following output:
Code:
$ ./steam.sh
./steam.sh: line 49: ulimit: open files: cannot modify limit: Operation not permitted
[ 0%] !!! Fatal Error: Failed to determine download location for universe 0
[----] Verifying installation...
[ 0%] Downloading Update...
[ 0%] !!! Fatal Error: Failed to determine download location for universe 0
unlinked 0 orphaned pipes
removing stale semaphore last operated on by process 4431 with name 0eBlobRegistryMutex_47A21F31FD1EF390D9CC42474DAF102D
removing stale semaphore last operated on by process 4431 with name 0eBlobRegistrySignal_47A21F31FD1EF390D9CC42474DAF102D
removing stale semaphore last operated on by process 4431 with name 0emSteamEngineInstance
removing stale semaphore last operated on by process 4431 with name 0eSteamEngineLock
CellID: Fetching server list from CSDS. . .
CellID: CSDS returned 167 servers.
CellID: Connecting to 203.66.135.195:27031. . .
CellID: Connect to 203.66.135.195:27031 took 338 MS
CellID: New Best!
CellID: Connecting to 203.66.135.197:27031. . .
CellID: Connect to 203.66.135.197:27031 took 338 MS
Shutting down. . .
CellID: Connecting to 193.34.51.2:27031. . .
CellID: Connect to 193.34.51.2:27031 took 100 MS
CellID: New Best!
CellID: Connecting to 68.142.83.179:27031. . .
CellID: Connect to 68.142.83.179:27031 took 133 MS
CellID: Connecting to 150.101.135.1:27031. . .
CellID: Connect to 150.101.135.1:27031 took 396 MS
unlinked 2 orphaned pipes
CAsyncIOManager: 0 threads terminating. 0 reads, 0 writes, 0 deferrals.
CAsyncIOManager: 1415 single object sleeps, 0 multi object sleeps
CAsyncIOManager: 0 single object alertable sleeps, 1 multi object alertable sleeps
It even creates several directories in my home directory.
One of them containing:
~/steam/SteamApps
like in windows.
I guess this is where it someday will but the native linux games ;-)