Valve Pulls Its Unreleased Linux Client From Server
Phoronix: Valve Pulls Its Unreleased Linux Client From Server
The past few days we have been reporting on Valve's Steam client coming to Linux (and some of the Source Engine games too) soon as we had found Linux references within the Steam Mac OS X client and then other Linux references. We even ended up finding the unreleased Linux files on the Valve servers...
Don't you see that premature exposure hurts the case?
If you ever want Valve (and game developers) support Linux, stop using words like "dissecting", "analyzing" and others that suggest reverse-engineering.
Even usual (techie) game developers are negatively influenced by such language, and now think what marketing heads may think.
Originally Posted by RCL_
I couldn't agree with you more. This was provoking behavior by Phoronix and those who followed their lead. It would have been better to just sit on the information. Maybe post a small note indicating that there were more hints of a Linux client, but not posting the details. This probably sets back the cause of any Linux client.
Personally, I'm not a Steam user, so I don't have a vested interest either way.
I do not think that hiding information is something you can demand from the "press" or any self-respecting news-outlet. So don't blame Phoronix for this great find.
Valve reacted appropriately. They pulled the files from the public server. If it had been an uber-secret project they wouldn't have been available publicly in the first place. I can't see the harm done.
Oh, come on, the mere fact that people started poking into the files suggests that there's quite a bit of interest on the Linux client. Besides, these news have made rounds on the internet and no publicity is bad publicity.
Obviously, Valve doesn't want to give access to unreleased, non-working, pre-alpha software, so they pulled the files until they are ready for an official announcement. I'd do the exact same thing, were I in their place.
I'd also keep hacking on the software until it's ready to release. Makes sense, given the apparent amount of interest.
I, for one, am glad they're gone. It feels as if the last few days have consisted of phoronix bashing us over the head with "See? SEE!? There are FILES! That say LINUX! This is completely indisputable proof that Valve is making a Linux port, all of the skeptics are morons, and phoronix is teh awesome! LOOK AT THESE FILES SOME MORE!"
It really has gotten very tiring. Maybe now rational thinking can resume.
For one thing, Mac support has been announced well in advance of general availability, so even if Linux support is in the works, until Valve at least announces their intention to release it someday, we can safely assume that we won't see it any time soon.
For another thing, the graphics situation on Linux, although rapidly improving, is still relatively abysmal. If I were Valve, I probably wouldn't even consider releasing a Linux port for probably another year or so; who's going to buy games that, in 90% of cases, run like crap?
So, while I sincerely hope Steam for Linux IS in the works, maybe for now we can calm down and concentrate on things that are relevant right now.
I think this is pretty dumb - so what if only Nvidia and ATI cards with the binary drivers would work - it's pretty much the exact same thing on WIndows.
Originally Posted by pdusen
Can we end this FUD campaign already?
Originally Posted by pdusen
According to Valve's own surveys  more than 60% of their Windows users are using nVidia hardware.
Compare this to Phoronix's own survey (you'll need to do some digging), and you'll see that someone that's even remotely interested in gaming under Linux is usually using nVidia hardware coupled with the nVidia binary driver - which performs under Linux just as good as it does under Windows. (Most likely because they share the same code).
Sure, ATI drivers have yet to reach the nVidia level, but their ATI's drivers, even under Windows, were always their soft spot.
Valve should not have any problems targeting nVidia + binary (ID has been doing it for years now... Same goes [to same extent] for Epic and LGP).
I propose an Orange Revolution within Valve, release the Linux source and binaries and peacefully retreat afterwards.
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