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Thread: Valve Details Mac Steam Launch, Adds Multi-SKU Purchase

  1. #1
    Join Date
    Apr 2007

    Default Valve Details Mac Steam Launch, Adds Multi-SKU Purchase

    May 11, 2010

    Valve Details Mac Steam Launch, Adds Multi-SKU Purchase Feature

    Ahead of tomorrow's long-awaited launch of digital distribution platform Steam on Mac computers, Valve has revealed that Runic Games' Torchlight, along with its own Portal, will be first to the service.

    The key detail for Steam's Mac debut is "Steam Play". Games on the service have always been tied to a user's account, not individual hardware, so that those who purchase games via Steam can play them on any computer on which they're logged in.

    Valve now extends this ability to Mac -- which means that those who create a Steam for Mac account will be able to play games they've already purchased on PC as soon as OS/X-compatible versions are released, and vice versa.

    Valve says it is "immediately" adding support for native OS/X to developers using its Source engine; it plans to release Mac-compatible versions of other catalog titles, and that "collections" of Mac titles that show off specific Steam on Mac functionalities will be released on Wednesdays following tomorrow's launch date.

    "Having Steam for the Mac solves so many problems for us as a developer," said Runic Games co-founder Max Schafer. "We look forward to our future games coming out on the Mac as well."
    I hope that they will announce the linux support soon!!

  2. #2
    Join Date
    Apr 2010


    What about games which were built with Direct3D from ground up?

    (all those 'Games for Windows' labelled stuff especially)

  3. #3
    Join Date
    Jan 2007


    The "Games for Windows" label is a reason not to buy a specific game, and I say this as someone who still plays modern games on Windows from time to time and even Windows-only people agree with this for the most part. You wouldn't believe what a piece of crap "Games for Windows" is when it is being used in actual games. It is Steam done *seriously* wrong.

  4. #4
    Join Date
    May 2010


    Quote Originally Posted by Offical Forums
    My source in game publishing told me "Steam for Linux be completed at the end of the summer". Valve already give this information to game publishers, and maybe to game developers too.

    Assuming thats true, thats such a long time, i think they can even do it in 2-3 months.

  5. #5
    Join Date
    Oct 2008


    While the Portal offer is time limited, the downloaded version should apparently not expire, so forward thinking individuals might want to grab it now

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