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Thread: Those Digging Into Steam On Linux Make More Progress

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  1. #1
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    Default Those Digging Into Steam On Linux Make More Progress

    Phoronix: Those Digging Into Steam On Linux Make More Progress

    If you're not already aware, Valve's Steam client and Source Engine are coming to Linux. It's something we have been talking about for weeks now along with those in the Phoronix community via our forums and IRC. If you're not up-to-date on our coverage, read Investigating The Steam Linux Client Continues and Here's The First Screenshot Of The Linux Steam Client. However, if you are up to speed, here is the newest screenshot exhibiting the latest progress to the Steam Linux client...

    http://www.phoronix.com/vr.php?view=ODIyOQ

  2. #2

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    "the Linux gaming scene"

    If only it existed.

  3. #3
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    Quote Originally Posted by birdie View Post
    "the Linux gaming scene"

    If only it existed.
    http://www.wolfire.com/humble

  4. #4
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    Quote Originally Posted by birdie View Post
    "the Linux gaming scene"

    If only it existed.
    Good things come to those who wait

    In the well known presentation series "Why desktop Linux sucks" and more recently "Why desktop Linux still sucks", the presenter talked about small steps to make gaming on Linux a reality, so in the far future we migth get an AAA-title. What is happening now is that those steps are being skipped for major business right away.

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    All this fuss about a native linux steam client is pretty much uninteresting. Once we have something about a OpenGL backend for the Source engine... well, then it gets interesting. However I presume we're still years away from that.

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    Quote Originally Posted by LiquidAcid View Post
    All this fuss about a native linux steam client is pretty much uninteresting. Once we have something about a OpenGL backend for the Source engine... well, then it gets interesting. However I presume we're still years away from that.
    You mean you haven't yet heard about Steam and Source for Mac and how it's coming in 1 or 2 months time? Care to guess which 3D graphics API OS-X uses?

  7. #7
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    Quote Originally Posted by LiquidAcid View Post
    All this fuss about a native linux steam client is pretty much uninteresting. Once we have something about a OpenGL backend for the Source engine... well, then it gets interesting. However I presume we're still years away from that.
    You do realise we already have that, right? It kinda comes as a prerequisite to supporting OS X, which will presumably be officially out within the next 2 months or so (currently in closed beta).

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    The plan is to officially launch Steam & Source Engine & Games for Mac in the next week, not 1-2 months.

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    Quote Originally Posted by d2kx View Post
    The plan is to officially launch Steam & Source Engine & Games for Mac in the next week, not 1-2 months.
    I guess that could happen or...

  10. #10
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    Quote Originally Posted by dextro View Post
    Lol, well that's typical for most companies, they lie in order to hype things. Not saying sometimes mistakes happen but in that case maybe they should inject some "we hope" and "we think" and "maybe".

    Quote Originally Posted by d2kx View Post
    Steam does not use "one of the various Linux GUI toolkits". It is done without GTK/Qt, natively for Linux/X11. Serious stuff.

    Also if want to see the OpenGL stuff, go buy a Mac and download the leaked stuff or let someone lend you a Beta account.
    Well it's just a browser page basically, which has no need for standard Qt/GTK buttons and menus and whatnot, so the only thing you'll be missing is your window boarders. It would be nice if they integrated it with desktop standards so that at least some of the look of your system them would be mimicked, but I don't mind it looking really different...

    Quote Originally Posted by elect View Post
    Im exciting sexually ^^

    Cmon Steam!
    I'm pretty sure there's nothing sexual about Steam, but alas, I guess you can make anything sexual if you try hard enough to associate it. :P

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