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Thread: It's Official: Valve Releasing Steam, Source Engine For Linux!

  1. #111
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    Quote Originally Posted by Shining Arcanine View Post
    Why is it that Phoronix seems to be on a crusade on this topic? Every time it is mentioned, they do everything to say that it is coming. We had no real evidence that Valve intended to release software for Linux until today, yet we have a plethora of links in the article about it that basically say "we covered it first!". Until today's announcement, the only evidence that existed showed that Valve's developers were developing Stream on Linux, but none of it could definitely show that Valve intended to release Stream for Linux. While this is certainly exciting, it does not seem to merit the crusade mentality that Phoronix seems to have.
    See Phoronix on ATi a couple of years back. They were going to take over the world with their open source graphics drivers and run nVidia out of business. They were BEYOND AWESOME!

    . . . fast forward to now and ATi still lags quite a ways behind nVidia in the linux drivers usability department.

    Phoronix is sort of a tabloid for linux enthusiasts. I have to give Michael props this time though, it seems he was actually right about Steam.

  2. #112
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    Quote Originally Posted by psycho_driver View Post
    . . . fast forward to now and ATi still lags quite a ways behind nVidia in the linux drivers usability department.
    PM me when nVidia has a reasonably working Gallium3D driver.

  3. #113
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    Quote Originally Posted by Dragonlord View Post
    HL2 is actually not the only game mods are made for.
    No trolling intended, but does Crysis and Battlefield have a Linux client then?

    Face the sober facts

  4. #114
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    Quote Originally Posted by V!NCENT View Post
    No trolling intended, but does Crysis and Battlefield have a Linux client then?

    Face the sober facts
    No they don't, but do you know what's more a problem? Neither do mods! It doesn't matter much if source gets a Linux client since mods are still compiled "against windows". As long as mods don't have Linux clients we gain exactly "nothing". In contrary to this is for example my engine where this entire cross-compile and multi-binary doesn't exist to begin with. A source engine client is not going to improve open source projects or interest therein. In contrary. People have now to deal with dual booting into Windows for playing windows only HL2 mods (which will be the majority). So it makes a bad problem already worse. Result? People stay away from Linux as it's easier to use Windows source where all your mods run.

  5. #115
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    Just found this job opportunity on Valve's website:
    http://www.valvesoftware.com/job-SenSoftEngineer.html

    Lead engineer and architect on ... (the) digital distribution platform called "Steam"
    Port Windows-based games to the Linux platform.
    Sorry if this was mentioned somewhere before

  6. #116
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    Quote Originally Posted by divan View Post
    Just found this job opportunity on Valve's website:
    http://www.valvesoftware.com/job-SenSoftEngineer.html




    Sorry if this was mentioned somewhere before
    Such jobs can easily be more about game servers, so don't get your hopes up.

  7. #117
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    Quote Originally Posted by mirv View Post
    Such jobs can easily be more about game servers, so don't get your hopes up.
    Don't worry Michael has a "source" and there is an unsourced sentence in a British tabloid article that was "confirmed" by the number of articles Phoronix has ran about Steam on Linux being confirmed.

    So obviously Steam on Linux is confirmed.

  8. #118
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    Official word from steam on Linux Platform Support:
    https://support.steampowered.com/kb_...1313-QIPD-5381

  9. #119
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    Quote Originally Posted by Dosfish View Post
    Official word from steam on Linux Platform Support:
    https://support.steampowered.com/kb_...1313-QIPD-5381
    Well that the end of that then. There will be no Steam client for Linux. Oh well back to concentrating on getting Steam working well through WINE.

  10. #120
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    Quote Originally Posted by Dosfish View Post
    Official word from steam on Linux Platform Support:
    https://support.steampowered.com/kb_...1313-QIPD-5381
    There are no plans to create a native Linux Steam Client at this time.
    Lol, so here's the REAL official Valve statement, saying they have "no plans", while there's active Linux client development? Those two are completely opposing statements.

    Here Mike, let me fix that for you:

    "Officially Valve States No Plans, But Contradictorily Hosts Linux Client Binaries"

    Wherein you mention Valve's statement, along with the evidence of the Linux client, then ask why and give your speculations.

    So why would they be hiding it? Companies are very good at making it known when they're doing something which can get them positive attention, they're very good at creating hype, and they are also very good at covering up mistakes, as companies usually have no honor. So why would they "leak" Linux Steam client binaries, be secretive about it but allow it to be known? The only reasons I can think of are:

    • they don't feel the timing is right due to the Mac client hype
    • they don't really care all that much about Linux
    • they just forgot to update that page
    • they're trying to use it to threaten Apple, Microsoft, or other companies to get better deals without directly attacking, just using fear to get better pricing on certain things

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