
Originally Posted by
Dragonlord
I don't read or quote unthoughtful crap like that. Please read my posts before jolting out a crap like that. You wanted to know why somebody would want to pull the plug in such a situation or how he could loose money and one solution is piracy concern. Fact is as soon as the binary had been discovered Linux people had been all over it and "binary modified it". This is (in game security view) the first step on piracy of your product. Steam is a money-bag for Valve. If they allow this platform to be compromised from release time on they endanger their revenue stream. Would you put your game on steam if every Linux guy can pirate it for free? You might say now "who cares about the Linux guys, they have Windows copies to sell!". Unfortunately this is not true. Let's say you can get the Windows or Linux copy of the same game through steam. Let's assume the Linux version is cracked. Would people buy the Windows version if they can get the cracked Linux version for free? As you can see a compromised Linux steam client due to binary hacking is serious danger. This is nothing a good business suit takes lightly, especially not a successful one.
Hopefully you read this time before writing half-asses crap like that. The Games-World doesn't turn they way many here think it does.