@V!NCENT: well written.
@TwistedLincoln: well written, too.
To me, the two approaches to monetizing content serve different purposes.
I love music CDs and buy a few every now and then, yet listen to Spotify every day because the actual implementation of their subscription model is stellar for me as a consumer of the content, such as instant access to a huge music library that beats file-sharing, complete hassle-free synchronization among my PC and my Android phone and the new social integration in the client. Even though I pay for the premium account, I know I could never afford all that music in the shop down-town. I reserve my cash to those CDs that I find really special or where I know much of the money goes directly to the artist. And yeah, I buy albums that I can already listen to in Spotify.
It seems to me, that Steam holds pretty much the same position in the PC gaming community. That is great, but the key here is choice. I like Spotify much because I know I can get to the content in other ways too. As long as there is diversity in the ways games are distributed I am sure I will find a balance among business models that suits me too.


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