The year is 2082 AD and the struggle for social justice and human rights has inevitably followed early settlers into their first Martian city-state republics.

Corporate controlled media, fractional reserve central banks, false flags, over industrialization, and a delicate supply of natural capital will challenge you as governor in a new world which is hostile and intolerant of mistakes.
A project that's still a little way off, but pimping it nonetheless. It's an ambitious RTS that:

Will combine elements of a science fiction real time strategy, adventure, and some of those of the classical city building and management genre. The setting is on the Martian surface.


In other games, it may be possible (even encouraged) to bulldoze large amounts of natural capital to accomodate the expansion of a city. Through the perspective of GDP, strictly an income sheet, this may appear beneficial to your society.

Viewed through the perspective of the GPI as a net balance sheet, however, one is left with a different impression of very costly ramifications. Bulldozing your natural capital would have deferred greater costs than those immediately amassed by mortgaging them into the future.
To find out more and keep up to date on the project as it goes along, you can subscribe to the mailing list. Read in more detail at the FAQ:

Along with a more complete detailing of the story here:

Avaneya's code will be released under the GNU General Public License v3. Thus, users are free to run, study, redistribute, and modify it at their leisure. A single player / campaign mode will be available at no cost. Our multiplayer gaming service will require a monthly subscription fee. This allows us to cover the cost of the servers as well as continue to fund development. This model follows that of software as a service, rather than as a product.

Game assets, such as models, audio, cinematics, and other data, will be released under one of the Creative Commons licenses.

Some who prefer not to challenge the status quo, argue that commercial free software, especially with respect to games, is not sustainable. One of the goals of the Avaneya project is to prove otherwise and we are hell bent on doing this.