I would like to see direct evidence and benchmarks of PulseAudio being low latency, consdering even the ones of the devs has said it sacrifices latency for power consumption (link is on the 1st page).
BTW I am comparing ALSA with ESD to PulseAudio. ALSA and ESD had far fewer programs with games (though SDL had to be set to use OSS for the Allegro games to work).


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Would that make it more credible?
