
Originally Posted by
droidhacker
Another thing to note: from my perspective, slower moving driver development seems to be beneficial at this stage in the game. There are MASSIVE architectural changes being implemented, so pouring all your resources into getting "full support" out for current architecture might mean wasting a huge amount of it when the current architecture becomes obsolete. When you slow down, you get to see the big picture, and get to adapt to the trends rather than ending up with something that is really out of place -- like, for example, both AMD's and NVIDIA's blob drivers lack KMS. Intel, moving at a snail's pace and leaning a little more open (even with their CLOSED drivers) have KMS implemented across the board.