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Anaglyph/3d support
Hi
How hard would it be to add Anaglyphic 3d support to Linux? Am I correct that it would need to go in mesa or would it need to be in the actual drivers?
My guess would be when rendering a viewport, it would need to render two from slightly different positions and blend them. If implemented in mesa, then it would work automatically for any graphics card.
Any thoughts?
Kihon
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