ATI R300 Mesa, Gallium3D Compared To Catalyst
Phoronix: ATI R300 Mesa, Gallium3D Compared To Catalyst
Last quarter we compared the Catalyst and Mesa driver performance using an ATI Radeon HD 4830 graphics card, compared the Gallium3D and classic Mesa drivers for ATI Radeon X1000 series hardware, and ultimately found that even with the ATI R500 class graphics cards the open-source driver is still playing catch-up to AMD's proprietary Catalyst Linux driver. In this article we have similar tests to show the performance disparity with ATI's much older R300 class hardware. Even with Radeon hardware that has had open-source support much longer, their drivers are not nearly as mature as an outdated Catalyst driver in the same configuration.
Beside not doing better than the tradional mesa stack, as I have told earlier the Gallium 3D is still really unstable, causing lots of freezes (almost daily) with my Mobility Radeon x700 (RV410). Since I rolled back to mesa 7.7, no freezes at all for the last 15 days (uptime). To me, it seems quite obvious which one to use right now...
Weird how only OA regressed from playable to not. Is this the 50% drop that we also see in glxgears, from the extra copy of DRI2?
My recollection was that one of the attractions of the 300g driver was that it could support a number of apps which did not run on the 300 classic mesa driver. I understand that's hard to show on benchmarks (unless 300c gets a flatline) but worth mentioning.
Its been said before, but man, we have really got to get some non-FPS, and some non-video game 3d benchmarks.
Not that the results of a few different game engines aren't interesting, but the story that we get from these data is pretty narrow.
So to make it short if you want 3D, you must want FGLRX. If you want FGLRX, it means that you want NVIDIA.
On the contrary, if you don't want 3D, you want Mesa(and eventually one day Gallium). If you want Mesa, you surely don't want NVIDIA's blob.
Or did I say something wrong?
Hmm, so old drivers are better for old hardware. Makes sense, since I doubt that newer drivers would be optimised with older hardware in mind.
I was thinking exactly the same thing.
Originally Posted by bulletxt
It's sad though that 3D performance on the opensource side is so abysmal... I understand with nVidia, a company who dislikes opensource... but AMD has been thoroughly involved in opensource drivers for years, yet results are far to come (in 3d field, I mean).
I know that FGLRX has tons of IP they cannot expose, I know it shares lots of code with the windows drivers... but come on, a question rises to me: "is oss ati-driver wrong from the basement?"
I'm not being polemic. Just asking an opinion...
I know that it's code under development, I know that efforts are put in giving it features and stable 2D first. But I'm asking to coders involved: is there room for performance improvement once 2D stability is reached and gallium3D has matured? I mean: now blobs are 3 to 5 times faster! Can we expect oss drivers to be let's say 60% as fast as fglrx in teh next 18 months? or is it wishful thinking?
It's really sad that new Mesa has worse 3D performance than old one and Gallium3D is even slower for R300 hardware even if it get more 3D features.
Are there any options to drivers to bring back better performance even in the cost of tearing etc in new Mesa/Gallium3D?