Here is the HTML 5 WebM link for people who don't have Adobe Flash.
http://www.youtube.com/watch?v=vWkhyIeEfjY
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Video looked absolutely stunning. While I like floristic excursions in the wild, I long for someone to put some bad guys into that engine.
I found Blender to be pretty flawless using it for the IQM format. Sure there is a learning curve, but IMO it's not really any harder to use than Max.
And if you cannot use a Radiant program, then you really just don't know how to map. It doesn't get easier than that program.
It's not quite as bad as you make it sound, but yes I am also looking forward a lot to bmesh.
In the mean time there is the great Wings3D which is very high up the list of the best mesh tools available in general.
So my workflow is currently, model in Wings3D do the rest in Blender. Which is not a bad combination.
Looking @ http://redmine.xreal-project.net/pro...-xreal/roadmap i have to say it's coming along fine, he's working fast.
The renderer is almost done. http://xreal-project.net/?page_id=3/...ogress-update/