What does Intel Benefit from its Army of Open Source OpenGL Devs?
Intel doesn't have a closed source video driver. So unlike AMD and Nvidia who each have a big team of developers creating a blob driver that replaces large parts of X, Intel works with X and Mesa devs to adjust X to do what they need.
It avoids reinventing the wheel pretty much.
And Intel isn't in the workstation graphics market like AMD and Nvidia, so they only need a simple driver, and don't need professional level support.
Well, I can't seem to be able to compile Mesa-git anymore on my Slackware-current, as the GLSL2 merge has added a hard dependency on talloc, a library distributed within Samba, at least on Slack.
The configure script does not seem to be able to find the library, while it is located in standard /use/lib64 path, and the headers are in /use/include. The version is 0.2, so it should not be very old.
configure does not give a clue on why it chokes on this one.
If anyone has an idea, I'll be gratefull.
Configure by default uses pkg-config to locate talloc. If your pkg-config regarding talloc is botched, you need to define TALLOC_CFLAGS and TALLOC_LIBS yourself. (note that usually if those aren't defined, pkg-config is used; hence even if you do have the headers and libs, check will fail)