Yes that's my experience as well. A lot of games are working now with r600g. Extreme-tuxracer, vdrift, foobillard (just missing shadows) and speed-dreams (not 100% correct). But for now they are all running at a fraction of r600c speed.
Lets just hope that this is a case of either hitting sw fall-backs for things not yet implemented or they want to get it right first and then get it fast. And not something inherent to Gallium architecture.
Anyway I like the progress on this.


Actually, with Classic the font outline appears to be broken, while it looks correct with Gallium.
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