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Thread: Gnash 0.8.8 Has VA-API, Claims 100% YouTube Compatibility

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  1. #1
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    Default Gnash 0.8.8 Has VA-API, Claims 100% YouTube Compatibility

    Phoronix: Gnash 0.8.8 Has VA-API, Claims 100% YouTube Compatibility

    As of late the open-source Lightspark Flash Player has been making great progress with features like a LLVM-using JIT engine, out-of-process plug-in support for Firefox, and rendering improvements, the Gnash project that's partially supported by the Free Software Foundation continues to advance too...

    http://www.phoronix.com/vr.php?view=ODUzOQ

  2. #2
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    now only full speed and flash games to work, and iam ready to change

  3. #3
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    Does it accelerate video on R500?

  4. #4
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    If that NVIDIA VDPAU back-end for VA-API actually worked, that announcement was cool. But so?
    With recent developments in Lightspark Gnash serves merely as fallback for older ActionScript versions Lightspark can't handle...

  5. #5
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    Quote Originally Posted by Beiruty View Post
    Does it accelerate video on R500?
    which Video Acceleration? The R500 Cards support only Xv.

  6. #6
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    Quote Originally Posted by Nille View Post
    which Video Acceleration? The R500 Cards support only Xv.
    I mean when someone will release a video acceleration for R500?

  7. #7
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    I'm not sure if this is a good or a bad thing... At worst if opensource Flash gets too good, Adobe might abandon Linux for good and people like me who use Flash for more than just video playback would have to use Wine and Windows version of Adobe Flash instead. >.<

  8. #8
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    Quote Originally Posted by Nille View Post
    which Video Acceleration? The R500 Cards support only Xv.
    Actually it does have Video Acceleration.

    The R5xx family introduced a more advanced onboard motion-video engine. Like the Radeon cards since the R100, the R5xx can offload almost the entire MPEG-1/2 video pipeline. The R5xx can also assist in Microsoft WMV9/VC-1 and MPEG H.264/AVC decoding, by a combination of the 3D/pipeline's shader-units and the motion-video engine. Benchmarks show only a modest decrease in CPU-utilization for VC-1 and H.264 playback.
    http://en.wikipedia.org/wiki/Radeon_R520

    I hope someday to take advantage of that.

    Gallium 3D FTW?


  9. #9
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    and r600/700?

  10. #10
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    gnash does not work. I give it an F overall.

    1. It seems to require ancient and dead agg-2.5 (Anti-Grain Geometry/what is that? had to find it on the web) to compile. Configure does not tell you that so it gets an F here.

    2. agg is difficult to compile. Another F.

    3. Running plane configure with no options then compiling results in a successful compile. Running the program gives an, "Could not initialize GUI". Another F.

    4. configuring with, "--enable-gui=gtk" produces, "Error: Could not load movie!" Another F.

    5. configuring with, "--enable-gui=kde4" is a no go. Another F.

    6. using the verbose switches give no helpful clues as to why flv files fail to play. Another F.

    7. Where is the plugin? Another F.
    _

    To developers of this software: a plain configure should produce a working program.

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